productions: (Default)
The Directors ([personal profile] productions) wrote in [community profile] murdermanor2013-09-22 12:53 pm
Entry tags:

week 1 - day 0

murder manor week one




sunday


[As promised, on Sunday morning at 9 AM, the grandfather clock in the foyer begins to chime. The doors to the drawing room are left open, although the doors to the smoking room adjacent are locked. Set out in the drawing room is a fine selection of coffee, tea, fruit, and pastries. There are also enough chairs, lounges, and sofas for everyone to have a seat.

Once everyone has filed in, the doors to the drawing room will close and lock]


This is an NPC post as well as an open mingle. Players may reply to the NPC, or may discuss the game amongst themselves. Players will be locked in the room until 10 AM. Please see the plot and in character rule pages below. Anyone wishing to submit a murder for the week must do so by Monday at 9 PM EST.

Plots

Rules
aozaki: (◇ ara ara)

[personal profile] aozaki 2013-10-02 04:53 am (UTC)(link)
Right, it's the sum that makes us. You can always create new memories too, that's what living is about. Granted, it's much harder to do that in such a unpleasant setting, and it's unreasonable to ask anyone to not feel afraid or nervous. But life goes on, and personally, I don't want to let this game control us any more than it already has.

[she tilts her head at that though, sobering up a little.]

Although, "again"... Do you remember how you got over it, last time? [not the memory itself, but how the loss was coped and overcame. it's a different angle, but worth trying, maybe!]