The Directors (
productions) wrote in
murdermanor2013-10-10 02:10 pm
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WEEK 3 - TRIAL

[At 9 AM precisely, the old grandfather clock chimes once again, and the doors to the drawing room are opened. They will remain open until everyone has come inside, after which they will shut behind them. It is not possible to leave on your own, although perhaps if you have a specific purpose the hostess will allow you to go, as long as you are accompanied by a partner.
The room is set up comfortably, with several tables by the fireplace set out to assist with the trial. The Hostess will also remain in a seat near the fireplace, next to the scales on the mantle. At lunch, the doors will open to bring in a large meal on an automatically rolling buffet, and at 3 PM, tea and finger sandwiches will be served. You'll be able to enjoy the trial in comfort, of course, but the information cards set out on tables will not allow you to forget your true purpose here.
At 7 PM, the trial will adjourn for the day. Players will be escorted by the Hostess to the ballroom, where dinner and wine will be served until 10 PM, at which point players will be required to return to their wings in groups with their wingmates and will be locked in their bedrooms until 8:30 AM the following morning.]
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since the sword has already been retrieved and the drop between the first floor and elevator roof had been figured out then, Kaoru doesn't have much trouble lowering down onto the roof this time. Yuzu will hear a soft thud from the landing, and then Kaoru flicks the flashlight on in order to inspect the puddle of blood and see if there are any traces leading up the surrounding walls.]
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